Refine UI stack and add Ashwick keypad puzzle
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@@ -98,7 +98,7 @@ namespace BriarQueen.Data.IO.Saves
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public enum LevelFlag
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{
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None = 0,
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MarketGateOpen,
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AshwickGateOpen,
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MarketplaceFirstEntry,
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}
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@@ -25,13 +25,9 @@ namespace BriarQueen.Data.Identifiers
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{
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None = 0,
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ChapterOneArrivalRoad,
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ChapterOneAshwickRidgeway,
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ChapterOneAshwickOutskirts,
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ChapterOneInsideBrokenDownCar,
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ChapterOneAshwickMarketplace,
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ChapterOneAshwickMournfall,
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ChapterOneAshwickRavensQuill,
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ChapterOneGloomedVeil,
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ChapterOneAshwickWaxworks
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ChapterOneAshwickOutskirtsKeypad,
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}
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public enum AssetItemKey
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