Refine UI stack and add Ashwick keypad puzzle

This commit is contained in:
2026-05-15 13:02:12 +01:00
parent 806cf80110
commit 58050abded
69 changed files with 17470 additions and 2752 deletions

View File

@@ -0,0 +1,24 @@
using BriarQueen.Framework.Managers.Levels.Data;
using BriarQueen.Framework.Managers.Player.Data;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace BriarQueen.Game.Puzzles.ChapterOne.AshwickHallow
{
public class AshwickGate : BaseItem
{
[SerializeField] private AshwickGateKeypadPuzzle _keypadPuzzle;
public override string InteractableName => "Iron Gate";
public override UniTask OnInteract(ItemDataSo item = null)
{
if (!CheckEmptyHands())
return UniTask.CompletedTask;
_keypadPuzzle?.Open();
return UniTask.CompletedTask;
}
}
}