Refine UI stack and add Ashwick keypad puzzle

This commit is contained in:
2026-05-15 13:02:12 +01:00
parent 806cf80110
commit 58050abded
69 changed files with 17470 additions and 2752 deletions

View File

@@ -29,7 +29,6 @@ MonoBehaviour:
m_StripUnusedVariants: 1
m_StripScreenCoordOverrideVariants: 1
supportRuntimeDebugDisplay: 0
m_EnableRenderGraph: 0
m_Settings:
m_SettingsList:
m_List:
@@ -67,6 +66,7 @@ MonoBehaviour:
- rid: 4221397444798185483
- rid: 263345485245579335
- rid: 263345485245579336
- rid: 4945117630457970688
m_RuntimeSettings:
m_List: []
m_AssetVersion: 10
@@ -267,6 +267,17 @@ MonoBehaviour:
data:
m_Version: 1
m_UseBicubicLightmapSampling: 0
- rid: 4945117630457970688
type: {class: WorldRenderPipelineResources, ns: UnityEngine.PathTracing.Core, asm: Unity.PathTracing.Runtime}
data:
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_skyBoxMesh: {fileID: 4300000, guid: 0529e6c5f6dea8c4a8c2835ed7de57cb, type: 2}
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_buildLightGridShader: {fileID: 7200000, guid: 16e47c1641bd0104e92b624601457bb0, type: 3}
- rid: 6852985685364965376
type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
@@ -351,7 +362,6 @@ MonoBehaviour:
type: {class: RenderGraphSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime}
data:
m_Version: 0
m_EnableRenderCompatibilityMode: 0
- rid: 6852985685364965386
type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime}
data: