All working but codex.
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@@ -15,11 +15,17 @@ namespace BriarQueen.UI.Menus.Components
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IDeselectHandler
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{
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[Header("References")]
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[SerializeField] private TextMeshProUGUI _label;
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[SerializeField] protected TextMeshProUGUI _label;
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private Button _button;
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private UnderlineButtonGroup _group;
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private bool _isHovered;
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[SerializeField]
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protected TextMeshProUGUI _contextLabel;
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[SerializeField]
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protected string _contextText;
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protected Button _button;
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protected UnderlineButtonGroup _group;
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protected bool _isHovered;
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public event Action<UnderlineButton> SelectionRequested;
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public event Action<UnderlineButton> HoverEntered;
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@@ -29,14 +35,15 @@ namespace BriarQueen.UI.Menus.Components
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// True when this button is registered with a group
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public bool IsGrouped => _group != null;
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private void Awake()
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protected virtual void Awake()
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{
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_button = GetComponent<Button>();
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SetUnderline(false);
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}
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private void OnDisable()
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protected virtual void OnDisable()
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{
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_isHovered = false;
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SetUnderline(false);
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@@ -68,6 +75,8 @@ namespace BriarQueen.UI.Menus.Components
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HoverEntered?.Invoke(this);
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else
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RefreshStandaloneState();
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UpdateContextText();
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}
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public void OnPointerExit(PointerEventData eventData)
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@@ -78,10 +87,13 @@ namespace BriarQueen.UI.Menus.Components
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HoverExited?.Invoke(this);
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else
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RefreshStandaloneState();
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UpdateContextText();
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}
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public void OnPointerClick(PointerEventData eventData)
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{
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Debug.Log($"[UnderlineButton] OnPointerClick {gameObject.name}");
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if (_button != null && !_button.interactable) return;
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SelectionRequested?.Invoke(this);
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}
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@@ -102,6 +114,8 @@ namespace BriarQueen.UI.Menus.Components
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IsSelected = true;
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RefreshStandaloneState();
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}
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UpdateContextText();
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}
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public void OnDeselect(BaseEventData eventData)
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@@ -115,6 +129,8 @@ namespace BriarQueen.UI.Menus.Components
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IsSelected = false;
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RefreshStandaloneState();
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}
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UpdateContextText();
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}
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// ── Public API ────────────────────────────────────────────────
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@@ -154,5 +170,16 @@ namespace BriarQueen.UI.Menus.Components
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SetUnderline(IsSelected || _isHovered);
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}
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private void UpdateContextText()
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{
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if (_contextLabel == null)
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return;
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if(IsSelected || _isHovered)
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_contextLabel.text = _contextText;
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else
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_contextLabel.text = string.Empty;
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}
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}
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}
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