Before 6.4 upgrade

This commit is contained in:
2026-05-13 20:29:56 +01:00
parent 602e1ec0d3
commit 806cf80110
38 changed files with 19990 additions and 16155 deletions

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: c64fffd784df4e67be81962b3f485feb
timeCreated: 1778696777

View File

@@ -0,0 +1,24 @@
using BriarQueen.Data.Identifiers;
using BriarQueen.Data.IO.Saves;
using BriarQueen.Framework.Events.Save;
using BriarQueen.Framework.Events.UI;
using BriarQueen.Framework.Managers.Levels.Data;
using Cysharp.Threading.Tasks;
namespace BriarQueen.Game.Levels.ChapterOne.Ashwick
{
public class Marketplace : BaseLevel
{
protected override UniTask PostActivateInternal()
{
if (SaveManager.GetLevelFlag(LevelFlag.MarketplaceFirstEntry))
return UniTask.CompletedTask;
EventCoordinator.Publish(new DisplayInteractEvent(InteractEventIDs.Get(LevelInteractKey.MarketplaceFirstEntry)));
SaveManager.SetLevelFlag(LevelFlag.MarketplaceFirstEntry, true);
return UniTask.CompletedTask;
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 2d9beb847a184e2e897942fff18a396e
timeCreated: 1778696777

View File

@@ -48,7 +48,6 @@ namespace BriarQueen.Game.Puzzles.ChapterOne.AshwickHallow.GatePuzzle
private Color _blue = new(0.1490196f, 0.6001954f, 1f, 1f);
private bool _isChanging;
private bool _isLocked;
private StreetlightGlowState _currentState = StreetlightGlowState.Off;
public StreetlightGlowState CurrentState => _currentState;