Before 6.4 upgrade
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@@ -110,7 +110,7 @@ namespace BriarQueen.UI.Components
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LayoutRebuilder.ForceRebuildLayoutImmediate(_content);
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yield return null;
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_scrollbar?.Rebuild();
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_scrollbar?.SetNormalized(1f);
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_scrollbar?.SetNormalized(0f);
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}
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public void Clear()
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@@ -138,7 +138,7 @@ namespace BriarQueen.UI.Components
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_scrollbar?.Rebuild();
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}
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public void ScrollToTop() => _scrollbar?.SetNormalized(1f);
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public void ScrollToBottom() => _scrollbar?.SetNormalized(0f);
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public void ScrollToTop() => _scrollbar?.SetNormalized(0f);
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public void ScrollToBottom() => _scrollbar?.SetNormalized(1f);
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}
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}
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@@ -67,6 +67,7 @@ namespace BriarQueen.UI.Menus.Components
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public void OnPointerEnter(PointerEventData eventData)
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{
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Debug.Log($"[UnderlineButton] OnPointerEnter {gameObject.name}");
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if (_button != null && !_button.interactable) return;
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_isHovered = true;
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