Before 6.4 upgrade
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@@ -67,6 +67,7 @@ namespace BriarQueen.UI.Menus.Components
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public void OnPointerEnter(PointerEventData eventData)
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{
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Debug.Log($"[UnderlineButton] OnPointerEnter {gameObject.name}");
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if (_button != null && !_button.interactable) return;
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_isHovered = true;
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