Restructured for new direction.

This commit is contained in:
2026-05-12 12:01:09 +01:00
parent 0439b6c1d2
commit c203f836b1
1134 changed files with 125569 additions and 213519 deletions

View File

@@ -1,19 +1,22 @@
using System;
using BriarQueen.Data.Identifiers;
using BriarQueen.Framework.Assets;
using BriarQueen.Framework.Coordinators.Events;
using BriarQueen.Framework.Events.UI;
using BriarQueen.Framework.Managers.Assets;
using BriarQueen.Framework.Managers.IO;
using BriarQueen.Framework.Managers.Levels;
using BriarQueen.Framework.Registries;
using Cysharp.Threading.Tasks;
using UnityEditor;
using UnityEngine;
using UnityEngine.ResourceManagement.AsyncOperations;
using UnityEngine.ResourceManagement.ResourceProviders;
using UnityEngine.SceneManagement;
using VContainer;
#if UNITY_EDITOR
using UnityEditor;
#endif
namespace BriarQueen.Framework.Services.Game
{
public class GameService
@@ -75,7 +78,7 @@ namespace BriarQueen.Framework.Services.Game
_eventCoordinator.PublishImmediate(new FadeEvent(false, fadeDuration));
await UniTask.Delay(TimeSpan.FromSeconds(fadeDuration));
await UnloadGameSceneIfLoaded();
await PrepareToLeaveGameplayScene();
if (_assetRegistry == null ||
!_assetRegistry.TryGetReference(
@@ -193,6 +196,12 @@ namespace BriarQueen.Framework.Services.Game
}
}
private async UniTask PrepareToLeaveGameplayScene()
{
await _levelManager.UnloadLevel();
await UnloadGameSceneIfLoaded();
}
public async UniTask SwapGameSceneHandle(AsyncOperationHandle<SceneInstance> nextSceneHandle)
{
if (!nextSceneHandle.IsValid())
@@ -208,7 +217,10 @@ namespace BriarQueen.Framework.Services.Game
}
if (_gameSceneHandle.IsValid())
{
await _levelManager.UnloadLevel();
await _addressableManager.UnloadSceneAsync(_gameSceneHandle);
}
_gameSceneHandle = nextSceneHandle;
SceneManager.SetActiveScene(nextSceneHandle.Result.Scene);
@@ -223,4 +235,4 @@ namespace BriarQueen.Framework.Services.Game
#endif
}
}
}
}