Restructured for new direction.

This commit is contained in:
2026-05-12 12:01:09 +01:00
parent 0439b6c1d2
commit c203f836b1
1134 changed files with 125569 additions and 213519 deletions

View File

@@ -1,7 +1,7 @@
using System;
using BriarQueen.Data.Identifiers;
using BriarQueen.Framework.Assets;
using BriarQueen.Framework.Coordinators.Events;
using BriarQueen.Framework.Managers.Assets;
using BriarQueen.Framework.Managers.Input;
using BriarQueen.Framework.Managers.IO;
using BriarQueen.Framework.Managers.Levels;
@@ -83,12 +83,12 @@ namespace BriarQueen.Game.Cinematics
_saveManager.CurrentSave.OpeningCinematicPlayed = true;
var levelLoaded = await _levelManager.LoadLevel(
AssetKeyIdentifiers.Get(LevelKey.ChapterOneVillageEdge));
AssetKeyIdentifiers.Get(LevelKey.ChapterOneArrivalRoad));
if (!levelLoaded)
{
Debug.LogError(
"[OpeningCinematic] Failed to load ChapterOneVillageEdge after cinematic. Returning to main menu.");
"[OpeningCinematic] Failed to load Chapter One Arrival Road after cinematic. Returning to main menu.");
await _gameService.LoadMainMenu();
}
}