Files
CommonWalleye/Plugin.cs
2026-03-31 20:53:14 +01:00

24 lines
658 B
C#

using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using WalleyeFix.Patches;
namespace WalleyeFix;
[BepInPlugin(MyPluginInfo.PLUGIN_GUID, MyPluginInfo.PLUGIN_NAME, MyPluginInfo.PLUGIN_VERSION)]
public class Plugin : BaseUnityPlugin
{
internal static new ManualLogSource Logger;
private const string HARMONYID = "com.celisuis.walleyefix";
private void Awake()
{
// Plugin startup logic
Logger = base.Logger;
Logger.LogInfo($"Plugin {MyPluginInfo.PLUGIN_GUID} is loaded!");
Harmony.CreateAndPatchAll(typeof(PlayerFishingControllerPatches), HARMONYID);
}
}