# Summon item back $loot spawn ~ ~ ~ loot serenitydeco:$(deco_id) summon item ~ ~ ~ {Item:{id:"minecraft:armor_stand",count:1},Motion:[0,0.2,0]} # Effects particle cloud ~ ~.5 ~ 0.2 0.2 0.2 .3 20 playsound minecraft:entity.player.attack.crit block @a ~ ~ ~ 1 1 # Kill triggerbox, deco origin and all of its children (all related deco model entities) kill @n[type=interaction,tag=serenitydeco_triggerbox,distance=..2,nbt={attack:{}}] execute on passengers run kill @s kill @s