First commit for private source control. Older commits available on Github.

This commit is contained in:
2026-03-26 12:52:52 +00:00
parent a04c602626
commit 2d449c4a17
2176 changed files with 408185 additions and 0 deletions

View File

@@ -0,0 +1,52 @@
using UnityEngine;
namespace NaughtyAttributes.Test
{
public class ValidateInputTest : MonoBehaviour
{
[ValidateInput("NotZero0", "int0 must not be zero")]
public int int0;
private bool NotZero0(int value)
{
return value != 0;
}
public ValidateInputNest1 nest1;
public ValidateInputInheritedNest inheritedNest;
}
[System.Serializable]
public class ValidateInputNest1
{
[ValidateInput("NotZero1")]
[AllowNesting] // Because it's nested we need to explicitly allow nesting
public int int1;
private bool NotZero1(int value)
{
return value != 0;
}
public ValidateInputNest2 nest2;
}
[System.Serializable]
public class ValidateInputNest2
{
[ValidateInput("NotZero2")]
[AllowNesting] // Because it's nested we need to explicitly allow nesting
public int int2;
private bool NotZero2(int value)
{
return value != 0;
}
}
[System.Serializable]
public class ValidateInputInheritedNest : ValidateInputNest1
{
}
}