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#if PRIME_TWEEN_INSTALLED && UNITY_UGUI_INSTALLED
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#if UNITY_EDITOR && UNITY_2019_1_OR_NEWER
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using UnityEngine.Profiling;
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#endif
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using PrimeTween;
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using UnityEngine;
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using UnityEngine.UI;
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namespace PrimeTweenDemo {
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/// <summary>
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/// PrimeTween uses static delegates (lambdas with no external captures) to play animations.
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/// The first time a particular animation is played, C# runtime caches the delegate for this animation, and the GC.Alloc is shown in Profiler.
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/// Such allocations are not technically 'garbage' because they are not subject to garbage collection.
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/// All subsequent calls will use the cached delegate and will never allocate again.
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///
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/// To replicate '0B' heap allocations shown in the promo video:
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/// Disable the 'Project Settings/Editor/Enter Play Mode Settings/Reload Domain' setting.
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/// Enable Profiler with Deep Profile.
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/// Run the Demo and play all animations at least once. This will cache the aforementioned static delegates.
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/// Restart the Demo scene and observe that PrimeTween doesn't allocate heap memory after static delegates warm-up.
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/// </summary>
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public class DebugInfo : MonoBehaviour {
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#pragma warning disable 0414
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[SerializeField] MeasureMemoryAllocations measureMemoryAllocations;
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[SerializeField] Text tweensCountText;
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[SerializeField] Text gcAllocText;
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#pragma warning restore 0414
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#if UNITY_EDITOR && UNITY_2019_1_OR_NEWER
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long curTweensCount = -1;
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int? curGCAlloc;
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void Start() {
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gcAllocText.text = string.Empty;
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if (shouldDisable()) {
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gameObject.SetActive(false);
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}
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if (Profiler.enabled && !UnityEditorInternal.ProfilerDriver.deepProfiling) {
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Debug.LogWarning("Please enable 'Deep Profile' for more accurate memory allocation measurements.");
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}
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}
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static bool shouldDisable() {
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if (!Application.isEditor) {
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return true;
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}
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if (UnityEditor.EditorApplication.isPaused) {
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return false; // Profiler.enabled returns false if scene is started paused in Unity 2021.3.26
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}
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return !Profiler.enabled;
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}
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void Update() {
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var newTweensCount = PrimeTweenManager.Instance.lastId;
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if (curTweensCount != newTweensCount) {
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curTweensCount = newTweensCount;
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tweensCountText.text = $"Animations: {newTweensCount}";
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}
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var newGCAlloc = measureMemoryAllocations.gcAllocTotal;
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if (newGCAlloc.HasValue && curGCAlloc != newGCAlloc.Value) {
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curGCAlloc = newGCAlloc.Value;
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gcAllocText.text = $"Heap allocations: {UnityEditor.EditorUtility.FormatBytes(newGCAlloc.Value)}";
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}
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}
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#endif
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}
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}
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#endif
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@@ -0,0 +1,18 @@
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fileFormatVersion: 2
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guid: c0ef97c778caf4b70aea23911ded98ab
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 252960
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packageName: "PrimeTween \xB7 High-Performance Animations and Sequences"
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packageVersion: 1.3.7
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assetPath: Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/DebugInfo.cs
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uploadId: 860556
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@@ -0,0 +1,147 @@
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using System.Collections.Generic;
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using UnityEngine;
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#if UNITY_EDITOR && UNITY_2019_1_OR_NEWER
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using System.Linq;
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using UnityEditor;
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using UnityEditor.Profiling;
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using UnityEditorInternal;
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using UnityEngine.Profiling;
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#endif
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namespace PrimeTweenDemo {
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public class MeasureMemoryAllocations : MonoBehaviour {
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#pragma warning disable 0414
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[SerializeField] bool logAllocations;
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[SerializeField] bool logFiltered;
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[SerializeField] bool logIgnored;
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[SerializeField] List<string> filterAllocations = new List<string>();
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[SerializeField] List<string> ignoreAllocations = new List<string>();
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#pragma warning restore 0414
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#if UNITY_EDITOR && UNITY_2019_1_OR_NEWER
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public int? gcAllocTotal { get; private set; }
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readonly Stack<int> stack = new Stack<int>();
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readonly List<int> childrenBuffer = new List<int>();
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readonly List<int> fullIdPathBuffer = new List<int>();
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readonly List<int[]> ignoredPaths = new List<int[]>();
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readonly List<int[]> filteredPaths = new List<int[]>();
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int lastProcessedFrame = -1;
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void OnEnable() {
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ProfilerDriver.ClearAllFrames();
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}
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void Update() {
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if (!Profiler.enabled) {
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return;
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}
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var startFrame = Mathf.Max(lastProcessedFrame + 1, ProfilerDriver.firstFrameIndex);
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for (int i = startFrame; i <= ProfilerDriver.lastFrameIndex; i++) {
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var gcAlloc = calcGCAllocInFrame(i);
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if (!gcAlloc.HasValue) {
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break;
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}
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lastProcessedFrame = i;
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if (gcAllocTotal.HasValue) {
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gcAllocTotal += gcAlloc.Value;
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} else {
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gcAllocTotal = gcAlloc.Value;
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}
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}
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}
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int? calcGCAllocInFrame(int frameIndex) {
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int result = 0;
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const HierarchyFrameDataView.ViewModes viewMode = HierarchyFrameDataView.ViewModes.MergeSamplesWithTheSameName | HierarchyFrameDataView.ViewModes.HideEditorOnlySamples;
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using (var data = ProfilerDriver.GetHierarchyFrameDataView(frameIndex, 0, viewMode, HierarchyFrameDataView.columnGcMemory, false)) {
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if (!data.valid) {
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return null;
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}
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stack.Clear();
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stack.Push(data.GetRootItemID());
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while (stack.Count > 0) {
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var current = stack.Pop();
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UnityEngine.Assertions.Assert.IsTrue(data.HasItemChildren(current));
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data.GetItemChildren(current, childrenBuffer);
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foreach (var childId in childrenBuffer) {
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var gcAlloc = (int)data.GetItemColumnDataAsSingle(childId, HierarchyFrameDataView.columnGcMemory);
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if (gcAlloc == 0) {
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continue;
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}
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if (data.HasItemChildren(childId)) {
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stack.Push(childId);
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continue;
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}
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data.GetItemMarkerIDPath(childId, fullIdPathBuffer);
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if (ContainsSequence(ignoredPaths, fullIdPathBuffer)) {
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continue;
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}
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if (!ContainsSequence(filteredPaths, fullIdPathBuffer)) {
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if (shouldFilter()) {
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filteredPaths.Add(fullIdPathBuffer.ToArray());
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} else {
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ignoredPaths.Add(fullIdPathBuffer.ToArray());
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continue;
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}
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bool shouldFilter() {
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if (filterAllocations.Count == 0) {
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return true;
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}
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var itemPath = data.GetItemPath(childId);
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foreach (var filter in filterAllocations) {
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if (itemPath.Contains(filter) && !ignoreAllocations.Any(itemPath.Contains)) {
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if (logFiltered) {
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print($"FILTER {itemPath}");
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}
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return true;
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}
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}
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if (logIgnored) {
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print($"IGNORE {itemPath}");
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}
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return false;
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}
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}
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if (logAllocations) {
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print($"GC Alloc in frame {frameIndex}: {EditorUtility.FormatBytes(gcAlloc)}\n" +
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$"Path: {data.GetItemPath(childId)}\n");
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}
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result += gcAlloc;
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}
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}
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}
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return result;
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}
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static bool ContainsSequence(List<int[]> arrays, List<int> list) {
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foreach (var arr in arrays) {
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if (SequenceEqual(arr, list)) {
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return true;
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}
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}
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return false;
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// Unity 2019.4.40 doesn't support static local methods
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// ReSharper disable once LocalFunctionCanBeMadeStatic
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bool SequenceEqual(int[] arr, List<int> _list) {
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if (arr.Length != _list.Count) {
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return false;
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}
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for (var i = 0; i < arr.Length; i++) {
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if (arr[i] != _list[i]) {
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return false;
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}
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}
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return true;
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}
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}
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#else
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void Awake() {
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if (Application.isEditor) {
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Debug.LogWarning($"{nameof(MeasureMemoryAllocations)} is only supported in Unity 2019.1 or newer.", this);
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} else {
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gameObject.SetActive(false);
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}
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}
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#endif
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}
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}
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
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guid: 6af581ca2a164600b2d47b0f7f7d5570
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timeCreated: 1686221280
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AssetOrigin:
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serializedVersion: 1
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productId: 252960
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packageName: "PrimeTween \xB7 High-Performance Animations and Sequences"
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packageVersion: 1.3.7
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assetPath: Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/MeasureMemoryAllocations.cs
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uploadId: 860556
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@@ -0,0 +1,27 @@
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{
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"name": "PrimeTween.Debug",
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"rootNamespace": "",
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"references": [
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"PrimeTween.Runtime"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [
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{
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"name": "com.kyrylokuzyk.primetween",
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"expression": "1.0.0",
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"define": "PRIME_TWEEN_INSTALLED"
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},
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{
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"name": "com.unity.ugui",
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"expression": "1.0.0",
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"define": "UNITY_UGUI_INSTALLED"
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}
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],
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"noEngineReferences": false
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}
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@@ -0,0 +1,14 @@
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fileFormatVersion: 2
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||||
guid: bd26724a735bb4282b7fbdef4681eb5f
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AssemblyDefinitionImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 252960
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packageName: "PrimeTween \xB7 High-Performance Animations and Sequences"
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packageVersion: 1.3.7
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assetPath: Assets/Plugins/PrimeTween/Demo/Scripts/MeasureAllocations/PrimeTween.Debug.asmdef
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uploadId: 860556
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