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using BriarQueen.Framework.Events.System;
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using BriarQueen.Framework.Services.Puzzles.Base;
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namespace BriarQueen.Framework.Events.Gameplay
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{
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public record PuzzleLoadedEvent(BasePuzzle basePuzzle) : IEvent;
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public record PuzzleExitingEvent(BasePuzzle basePuzzle) : IEvent;
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}
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