First commit for private source control. Older commits available on Github.

This commit is contained in:
2026-03-26 12:52:52 +00:00
parent a04c602626
commit 2d449c4a17
2176 changed files with 408185 additions and 0 deletions

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using System;
using BriarQueen.Data.IO.Saves;
using BriarQueen.Framework.Managers.IO;
using NaughtyAttributes;
using UnityEngine;
using VContainer;
namespace BriarQueen.Framework.Managers
{
public class DebugManager : MonoBehaviour
{
private SaveManager _saveManager;
[Header("Current Loaded Save")]
[SerializeField, ReadOnly]
private SaveGame _currentSave;
[Inject]
public void Construct(SaveManager saveManager)
{
_saveManager = saveManager;
}
public void Start()
{
_saveManager.OnSaveGameLoaded += AttachSaveGame;
}
private void AttachSaveGame(SaveGame save)
{
_currentSave = save;
}
}
}