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using System;
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using System.Threading;
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using BriarQueen.Data.Identifiers;
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using BriarQueen.Framework.Events.Save;
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using BriarQueen.Framework.Events.UI;
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using BriarQueen.Framework.Managers.Levels.Data;
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using BriarQueen.Framework.Managers.Player.Data;
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using BriarQueen.Framework.Managers.UI;
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using Cysharp.Threading.Tasks;
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using PrimeTween;
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using UnityEngine;
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namespace BriarQueen.Game.Items.Environment.General.Book
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{
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public class BookTrigger : BaseItem
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{
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[Header("References")]
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[SerializeField]
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private AssetItemKey _bookAssetID;
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[SerializeField]
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private BookEntryID _bookEntryID;
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[Header("Book Interface")]
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[SerializeField]
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private BookInterface _bookInterface;
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private CancellationTokenSource _displayCts;
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private Sequence _displaySequence;
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public override string InteractableName => "Worn Book";
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public override UICursorService.CursorStyle ApplicableCursorStyle => UICursorService.CursorStyle.Inspect;
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public override async UniTask OnInteract(ItemDataSo item = null)
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{
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if (item != null)
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{
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EventCoordinator.Publish(new DisplayInteractEvent(InteractEventIDs.Get(ItemInteractKey.CantUseItem)));
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return;
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}
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if (!CheckEmptyHands())
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return;
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await InstantiateBookInterface();
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}
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private async UniTask InstantiateBookInterface()
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{
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Debug.Log($"Instantiating {_bookAssetID}");
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if (!AssetRegistry.TryGetReference(AssetKeyIdentifiers.Get(_bookAssetID), out var assetReference) ||
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assetReference == null)
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return;
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var bookObj = await AddressableManager.InstantiateAsync(assetReference);
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if (bookObj == null) return;
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_bookInterface = bookObj.GetComponent<BookInterface>();
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if (_bookInterface == null) return;
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_bookInterface.CanvasGroup.alpha = 0f;
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_bookInterface.CanvasGroup.blocksRaycasts = false;
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_bookInterface.CanvasGroup.interactable = false;
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_bookInterface.Initialise(this);
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Debug.Log($"Instantiated {_bookAssetID}");
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CancelTweenIfRunning();
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_displayCts = new CancellationTokenSource();
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_displaySequence = Sequence.Create(useUnscaledTime: true)
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.Group(Tween.Alpha(_bookInterface.CanvasGroup, new TweenSettings<float>
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{
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endValue = 1f,
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settings = new TweenSettings { duration = 0.8f }
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}));
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try
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{
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await _displaySequence.ToUniTask(cancellationToken: _displayCts.Token);
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}
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catch (OperationCanceledException)
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{
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}
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_bookInterface.CanvasGroup.blocksRaycasts = true;
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_bookInterface.CanvasGroup.interactable = true;
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ShowTutorialIfNeeded();
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UnlockCodexEntry();
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}
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private void ShowTutorialIfNeeded()
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{
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TutorialService.DisplayTutorial(TutorialPopupID.ExitItems);
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}
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private void UnlockCodexEntry()
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{
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PlayerManager.UnlockCodexEntry(CodexEntryIDs.Get(_bookEntryID));
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}
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public async UniTask CloseBookInterface()
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{
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if (_bookInterface == null) return;
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CancelTweenIfRunning();
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_displayCts = new CancellationTokenSource();
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_displaySequence = Sequence.Create(useUnscaledTime: true)
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.Group(Tween.Alpha(_bookInterface.CanvasGroup, new TweenSettings<float>
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{
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startValue = _bookInterface.CanvasGroup.alpha,
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endValue = 0f,
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settings = new TweenSettings { duration = 0.6f }
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}));
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try
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{
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await _displaySequence.ToUniTask(cancellationToken: _displayCts.Token);
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}
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catch (OperationCanceledException)
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{
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}
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await DestructionService.Destroy(_bookInterface.gameObject);
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_bookInterface = null;
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}
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private void CancelTweenIfRunning()
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{
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if (_displaySequence.isAlive) _displaySequence.Complete();
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DisposeCts();
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}
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private void DisposeCts()
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{
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if (_displayCts == null) return;
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_displayCts.Cancel();
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_displayCts.Dispose();
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_displayCts = null;
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}
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}
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}
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