First commit for private source control. Older commits available on Github.

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2026-03-26 12:52:52 +00:00
parent a04c602626
commit 2d449c4a17
2176 changed files with 408185 additions and 0 deletions

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using System.Linq;
using BriarQueen.Data.Identifiers;
using BriarQueen.Framework.Managers.Levels.Data;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace BriarQueen.Game.Levels.ChapterOne.PumpingHouse
{
public class Pumphouse : BaseLevel
{
[SerializeField]
private GameObject _pliers;
public override string LevelName => "Pumphouse";
protected override async UniTask PostLoadInternal()
{
if (SaveManager.CurrentSave.CollectedItems.Any(x => x.UniqueIdentifier == ItemIDs.Get(ItemKey.Pliers)))
await DestructionService.Destroy(_pliers);
}
}
}