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15
Assets/Scripts/Game/Levels/ChapterOne/Village/VillageEdge.cs
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15
Assets/Scripts/Game/Levels/ChapterOne/Village/VillageEdge.cs
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using System.Collections.Generic;
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using BriarQueen.Data.Identifiers;
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using BriarQueen.Framework.Managers.Hints.Data;
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using BriarQueen.Framework.Managers.Levels.Data;
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namespace BriarQueen.Game.Levels.ChapterOne.Village
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{
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public class VillageEdge : BaseLevel
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{
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public override string LevelName => "Edge of a Village";
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public override bool IsPuzzleLevel => false;
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public override int CurrentLevelHintStage { get; set; }
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public override Dictionary<int, BaseHint> Hints { get; }
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}
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}
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