using BriarQueen.Data.Identifiers; using BriarQueen.Framework.Events.Save; using BriarQueen.Framework.Events.UI; using BriarQueen.Framework.Managers.Levels.Data; using Cysharp.Threading.Tasks; namespace BriarQueen.Game.Items.Pickups.ChapterOne.Pumphouse { public class Pliers : BaseItem { protected override UniTask OnInteracted() { TutorialService.DisplayTutorial(TutorialPopupID.MultipleUseItems); return UniTask.CompletedTask; } } }