Files
A-Fairytale-Gone-Bad-Briar-…/Assets/Scripts/Data/Identifiers/TutorialPopupID.cs

85 lines
2.6 KiB
C#

using System.Collections.Generic;
namespace BriarQueen.Data.Identifiers
{
public enum TutorialPopupID
{
ReturnToPreviousLevel,
UsingItemsTogether,
HideHUD,
ExitItems,
MultipleUseItems,
DarkRooms,
Codex,
HiddenItems,
ResetPuzzles,
Tools,
ItemsAway,
ItemCycling,
ToolCycling,
}
public static class TutorialPopupTexts
{
public static readonly Dictionary<TutorialPopupID, string> AllPopups = new()
{
{
TutorialPopupID.ReturnToPreviousLevel,
"Click the bottom corners to go back the way you came."
},
{
TutorialPopupID.UsingItemsTogether,
"Select an item, then click another to use it on that object."
},
{
TutorialPopupID.HideHUD,
"Press 'H' to hide the HUD and see the world more clearly."
},
{
TutorialPopupID.ExitItems,
"Right-click to exit the current interaction."
},
{
TutorialPopupID.MultipleUseItems,
"Some items can be used more than once, but will eventually wear out."
},
{
TutorialPopupID.DarkRooms,
"Dark rooms hide what matters. Look carefully—light reveals what they conceal."
},
{
TutorialPopupID.Codex,
"New discoveries are added to your codex. Press 'C' to review what you've gathered."
},
{
TutorialPopupID.HiddenItems,
"Some things are hidden on purpose. Search carefully to uncover them."
},
{
TutorialPopupID.ResetPuzzles,
"Some puzzles can be reset if you make a mistake."
},
{
TutorialPopupID.Tools,
"You'll find tools as you explore. Each has its own purpose—try them on different objects. Press 'Y' to view your tools."
},
{
TutorialPopupID.ItemsAway,
"Right-click to put away any items."
},
{
TutorialPopupID.ItemCycling,
"Press '[' or ']' to cycle through your backpack."
},
{
TutorialPopupID.ToolCycling,
"Press 'Q' or 'E' to cycle through your tools."
}
};
public static IEnumerable<string> GetAllTexts()
{
return AllPopups.Values;
}
}
}