Files
A-Fairytale-Gone-Bad-Briar-…/Assets/Plugins/PrimeTween/Demo/Scripts/HighlightableElement.cs

18 lines
509 B
C#

#if PRIME_TWEEN_INSTALLED
using UnityEngine;
namespace PrimeTweenDemo {
public class HighlightableElement : MonoBehaviour {
[SerializeField] public Transform highlightAnchor;
public MeshRenderer[] models { get; private set; }
void OnEnable() {
models = GetComponentsInChildren<MeshRenderer>();
foreach (var mr in models) {
mr.sharedMaterial = new Material(mr.sharedMaterial); // copy shared material
}
}
}
}
#endif