Files
A-Fairytale-Gone-Bad-Briar-…/Assets/Scripts/Framework/Managers/Player/Data/Codex/ICodexTrigger.cs

13 lines
282 B
C#

using Cysharp.Threading.Tasks;
using UnityEngine;
namespace BriarQueen.Framework.Managers.Player.Data.Codex
{
public interface ICodexTrigger
{
GameObject TriggerObject { get; }
CodexEntrySo Entry { get; }
bool RemoveTrigger { get; }
}
}