Files
A-Fairytale-Gone-Bad-Briar-…/Assets/Scripts/Data/Identifiers/TutorialPopupID.cs
2026-05-13 14:20:25 +01:00

82 lines
2.6 KiB
C#

using System.Collections.Generic;
namespace BriarQueen.Data.Identifiers
{
public enum TutorialPopupID
{
ReturnToPreviousLevel,
UsingItemsTogether,
HideHUD,
ExitItems,
MultipleUseItems,
DarkRooms,
Codex,
HiddenItems,
ResetPuzzles,
Tools,
ItemsAway,
ItemCycling,
ToolCycling,
}
public static class TutorialPopupTexts
{
public static readonly Dictionary<TutorialPopupID, string> AllPopups = new()
{
{
TutorialPopupID.ReturnToPreviousLevel,
"Click the bottom corners to return to the previous area."
},
{
TutorialPopupID.UsingItemsTogether,
"Select one item, then click another to use them together."
},
{
TutorialPopupID.HideHUD,
"Press '{Hide_HUD}' to hide the HUD."
},
{
TutorialPopupID.ExitItems,
"Press '{Right_Click}' to exit the current interaction."
},
{
TutorialPopupID.MultipleUseItems,
"Some items can be used multiple times, but they may wear out."
},
{
TutorialPopupID.DarkRooms,
"Dark rooms can hide important details. Use light to reveal them."
},
{
TutorialPopupID.Codex,
"The Codex is used to collect any documents you encounter. Press '{Codex}' to open it."
},
{
TutorialPopupID.HiddenItems,
"Some items are hidden. Search carefully."
},
{
TutorialPopupID.ResetPuzzles,
"Some puzzles can be reset."
},
{
TutorialPopupID.Tools,
"You'll find tools as you explore. Try them on different objects. Press '{Show_Tools}' to view your tools."
},
{
TutorialPopupID.ItemsAway,
"Press '{Right_Click}' to put away the current item."
},
{
TutorialPopupID.ItemCycling,
"Press '{Previous_Item}' or '{Next_Item}' to cycle through your backpack."
},
{
TutorialPopupID.ToolCycling,
"Press '{Previous_Tool}' or '{Next_Tool}' to cycle through your tools."
}
};
public static IEnumerable<string> GetAllTexts() => AllPopups.Values;
}
}