Files
A-Fairytale-Gone-Bad-Briar-…/Assets/Scripts/UI/Codex/CodexCategoryButton.cs

40 lines
868 B
C#

using System;
using BriarQueen.Data.Identifiers;
using UnityEngine;
using UnityEngine.UI;
namespace BriarQueen.UI.Codex
{
public class CodexCategoryButton : MonoBehaviour
{
[SerializeField]
private Button _button;
public CodexType Category { get; private set; }
private void Awake()
{
if (_button != null)
_button.onClick.AddListener(HandleClicked);
}
private void OnDestroy()
{
if (_button != null)
_button.onClick.RemoveListener(HandleClicked);
}
public event Action<CodexType> OnCategoryClicked;
public void Initialize(CodexType category)
{
Category = category;
}
private void HandleClicked()
{
OnCategoryClicked?.Invoke(Category);
}
}
}