Ryan Macham 7ea30c9570
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Initial 1.9 release for 26.1.x
2026-04-16 20:47:13 +01:00
2026-04-16 20:47:13 +01:00
2026-04-16 20:47:13 +01:00
2026-04-16 20:47:13 +01:00
2026-04-16 20:47:13 +01:00
2026-04-16 20:47:13 +01:00
2026-04-16 20:47:13 +01:00
2026-04-16 20:47:13 +01:00
2026-04-16 20:47:13 +01:00

Step Height Fix

Tired of your player suddenly struggling to step over blocks after respawning?

Step Height Fix ensures your player always maintains a minimum step height, preventing annoying movement inconsistencies caused by attribute resets or mod conflicts.

What it does

  • Guarantees a minimum step height of 0.7 for players
  • Automatically reapplies the fix on respawn
  • Only applies when needed — no unnecessary modifiers
  • Uses a lightweight, attribute-based approach for maximum compatibility

Why this exists

In some modded environments, the player's step height can be reduced or improperly reset after death. This leads to clunky movement where you can no longer smoothly walk up blocks.

This mod quietly corrects that by ensuring your step height never drops below a usable level.

Compatibility

  • Designed for NeoForge
  • Safe to use alongside other mods modifying attributes
  • Will not override higher step height values from other mods

Technical Notes

  • Applies a permanent attribute modifier only when the player is below the threshold
  • Does not stack or repeatedly apply modifiers
  • Runs server-side only

Side

Server-side (optional on client)

Description
Fixes a peculiar bug where Players step_height gets set to 0.4 on respawn.
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