Files

18 lines
540 B
C#

using System.Collections.Generic;
using BriarQueen.Framework.Managers.Audio.Data;
using NaughtyAttributes;
using UnityEngine;
namespace BriarQueen.Game.Cinematics.Data
{
[CreateAssetMenu(menuName = "Briar Queen/Cinematics/New Cinematic Panel", fileName = "New Cinematic Panel")]
public class CinematicPanel : ScriptableObject
{
public Sprite CinematicImage;
public float DisplayTime = 3f;
public AudioFileSo AudioFile;
[ReorderableList]
public List<CinematicSubtitle> Subtitles;
}
}