Files

62 lines
1.9 KiB
C#

using BriarQueen.Data.Identifiers;
using BriarQueen.Data.IO.Saves;
using BriarQueen.Framework.Events.UI;
using BriarQueen.Framework.Managers.Levels.Data;
using BriarQueen.Framework.Managers.Player.Data;
using BriarQueen.Framework.Managers.UI;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace BriarQueen.Game.Items.Environment.General
{
public class TwistingVines : BaseItem
{
[Header("Flags")]
[SerializeField]
private LevelFlag _levelFlag;
public override string InteractableName => "Twisting Vines";
public override UICursorService.CursorStyle ApplicableCursorStyle => UICursorService.CursorStyle.Inspect;
public override async UniTask OnInteract(ItemDataSo item = null)
{
if (item != null)
{
EventCoordinator.Publish(
new DisplayInteractEvent(InteractEventIDs.Get(ItemInteractKey.CantUseItem)));
return;
}
if (!CanUseKnife())
{
PublishFailureMessage();
return;
}
EventCoordinator.Publish(
new DisplayInteractEvent(InteractEventIDs.Get(EnvironmentInteractKey.UsingKnife)));
await Remove();
}
protected override UniTask OnRemoved()
{
SaveManager.SetLevelFlag(_levelFlag, true);
return UniTask.CompletedTask;
}
private bool CanUseKnife()
{
return PlayerManager.CanUseTool(ToolID.Knife);
}
private void PublishFailureMessage()
{
var message = SettingsService.Game.AutoUseTools
? InteractEventIDs.Get(LevelInteractKey.CutVines)
: InteractEventIDs.Get(ItemInteractKey.WrongTool);
EventCoordinator.Publish(new DisplayInteractEvent(message));
}
}
}