Files
A-Fairytale-Gone-Bad-Briar-…/Assets/Scripts/Data/IO/FilePaths.cs

13 lines
527 B
C#

using System.IO;
using UnityEngine;
namespace BriarQueen.Data.IO
{
public static class FilePaths
{
private static readonly string ApplicationData = Application.persistentDataPath;
public static readonly string SaveDataFolder = Path.Combine(ApplicationData, "Saves");
public static readonly string SaveBackupDataFolder = Path.Combine(Application.persistentDataPath, "Backups");
public static readonly string ConfigFolder = Path.Combine(Application.persistentDataPath, "Configs");
}
}