Files
A-Fairytale-Gone-Bad-Briar-…/Assets/Scripts/Framework/Managers/Achievements/Data/AchievementSO.cs

18 lines
515 B
C#

using BriarQueen.Data.Identifiers;
using UnityEngine;
namespace BriarQueen.Framework.Managers.Achievements.Data
{
[CreateAssetMenu(fileName = "New Achievement", menuName = "Briar Queen/Achievements/New Achievement")]
public class AchievementSo : ScriptableObject
{
[Header("Achievement Details")]
public AchievementID Achievement;
public string Name;
public string Description;
[Header("Steam Integration")]
public string SteamUniqueIdentifier;
}
}